Booth

Booth

Student Project | 10 Weeks

Student Project | 10 Weeks

An Event Platform for

Students and Student Clubs.

An Event Platform for Students and Student Clubs.

An Event Platform for

Students and Student Clubs.

Overview

Overview

Getting involved and making friends in college is a universal struggle. Universities with scattered information and outdated resources make it even harder for students to connect and find events. This extends to student clubs, which struggle to host and manage their events effectively. Booth empowers students to easily discover and share events while providing student clubs with streamlined tools for efficient event management.

Getting involved and making friends in college is a universal struggle. Universities with scattered information and outdated resources make it even harder for students to connect and find events. This extends to student clubs, which struggle to host and manage their events effectively. Booth empowers students to easily discover and share events while providing student clubs with streamlined tools for efficient event management.

Roles

Roles

UX Research Lead

UX Research Lead

UX Research Lead

Conducted primary and secondary research, user testing, and informed design iterations.

Conducted primary and secondary research, user testing, and informed design iterations.

Product Designer

Product Designer

Conceptualized, designed, and rendered Booth's RFID Scanner.

Conceptualized, designed, and rendered Booth's RFID Scanner.

UI Designer

UI Designer

Created wireframes, event card iterations, and aided in interaction design.

Created wireframes, event card iterations, and aided in interaction design.

Introduction

Introduction

Our team bonded over our shared struggles of connecting with others on campus, both as students and student leaders.

Our team bonded over our shared struggles of connecting with others on campus, both as students and student leaders.

Understanding College Events

Understanding College Events

We sent out a survey and held interviews with college students near and far to learn more about events on their campus.

We sent out a survey and held interviews with college students near and far to learn more about events on their campus.

Event Attendee Survey

Event Attendee Survey

40 Students

40 Students

Students found events from a myriad of sources

Students found events

from a myriad of sources

There was a unanimous struggle to find events

Students shared their experiences in finding events

A Dual Perspective

A Dual Perspective

As a team of students and student leaders, we saw

value in understanding events through both perspectives.

As a team of students and student leaders, we saw

value in understanding events through both perspectives.

Event Host Survey

Event Host Survey

16 Student Leaders

16 Student Leaders

Tracking attendance is tedious and difficult

Event Hosts desire

automated attendance taking

Event Hosts lack feedback opportunities

Insights

Insights

It became clear that finding and hosting events on campus was a universal struggle.

It became clear that finding and hosting events on campus was a universal struggle.

Streamlined Event Discovery

Streamlined Event Discovery

Students want a cohesive platform to discover

new events and get involved on campus.

Students want a cohesive platform to discover

new events and get involved on campus.

Automated Attendance Tracking

Automated Attendance Tracking

Event hosts desire a simplified and faster

way to track attendance and metrics.

Event hosts desire a simplified and faster

way to track attendance and metrics.

Feedback Opportunity

Feedback Opportunity

Clubs want to improve their events by

understanding who is attending and what they need.

Clubs want to improve their events by

understanding who is attending and what they need.

How Might We?

How Might We?

Create a more interactive solution that streamlines both event searching and attendance tracking while bolstering student involvement?

Create a more interactive solution that

streamlines both event searching and attendance tracking while bolstering student involvement?

Solution

Solution

We began building Booth's framework

for both event attendees and hosts.

We began building Booth's framework and Information Architecture for both event attendees and hosts.

Information Architecture

Information Architecture

UI Development

UI Development

While designing Booth, we followed social media mental models that college students use every day.

While designing Booth, we followed social media

mental models that college students use every day.

UI Development & Product Design

UI Development & Product Design

Booth Scanner

Booth Scanner

Booth's scanner was intentionally designed to fit in your pocket, making tracking attendance quick and easy.

Booth's scanner was intentionally designed to fit in your pocket, making tracking attendance quick and easy.

User Testing & Design Iteration

User Testing & Design Iteration

We conducted 3 rounds of user and A/B testing, following with exhaustive design iterations.

We conducted 3 rounds of user and A/B testing, following with exhaustive design iterations.

A/B Testing

A/B Testing

Users preferred Card A with a larger image and increased readability.

Card A allows clubs to reuse graphics without changing design dimensions.

Users preferred Card A with a larger image and increased readability.

Card A allows clubs to reuse graphics without changing design dimensions.

Final Delivery

Final Delivery

Introducing Booth

Introducing Booth

Discover. Save. Share.

Discover. Save. Share.

Weekly Digest highlights upcoming events tailored to a student's preferences.

Weekly Digest highlights upcoming events tailored to a student's preferences.

Earn Badges
for Attending Events

Earn Badges
for Attending Events

Gamification encourages students to get involved on campus and meet new people.

Gamification encourages students to get involved on campus and meet new people.

Sign-In with the Booth Scanner

Sign-In with the Booth Scanner

The Booth Scanner streamlines attendance taking for Event Hosts.
RFID technology protects the identity of all parties involved.

The Booth Scanner streamlines attendance taking for Event Hosts.
RFID technology protects the identity of all parties involved.

Track Event Metrics

Track Event Metrics

Detailed metrics yield key insights for event performance and improvement.

Detailed metrics yield key insights for event performance and improvement.

Booth Website

Booth Website

Universities can register their campus online
to receive a line of Booth Scanners.

Universities can register their campus online
to receive a line of Booth Scanners.

Reflection

Reflection

Booth made me appreciate the need and value of design iteration. With a 10 week timeframe, it was tempting to just want to move on to the next part of the design process rather than keep testing and iterating. Sometimes it felt like we were falling backwards, but in reality, we were taking the necessary time to ensure our designs were sound and just.

Booth made me appreciate the need and value of design iteration. With a 10 week timeframe, it was tempting to just want to move on to the next part of the design process rather than keep testing and iterating. Sometimes it felt like we were falling backwards, but in reality, we were taking the necessary time to ensure our designs were sound and just.

Key takeaways:

  • Design decisions fueled by research are not only a need, but a requirement

  • Separating yourself from your work makes taking feedback a lot easier

  • Saving and naming your files will save a lot of time, confusion, and frustration

  • Open and consistent communication is key

Key takeaways:

  • Design decisions fueled by research are not only a need, but a requirement

  • Separating yourself from your work makes taking feedback a lot easier

  • Saving and naming your files will save a lot of time, confusion, and frustration

  • Open and consistent communication is key

Booth

Student Project | 10 Weeks

An Event Platform for Students and Student Clubs.

Overview

Getting involved and making friends in college is a universal struggle. Booth empowers students to easily discover and share events while providing student clubs with streamlined tools for efficient event management.

Roles

UX Research Lead

Conducted research, user testing, and informed design iterations.

Product Designer

Conceptualized, designed, and rendered the Booth Scanner.

UI Designer

Created wireframes, event card iterations, and design interaction.

Introduction

Our team bonded over our shared struggles of connecting with others on campus, both as students and student leaders.

Understanding College Events

We sent out a survey to college students near and far to learn more about events on their campus.

Event Attendee Survey

40 Students

Students found events

from a myriad of sources

There was a unanimous struggle to find events

Students shared their experiences in finding events

A Dual Perspective

As a team of students and student leaders, we saw value in understanding events through both perspectives.

Event Host Survey

16 Student Leaders

Tracking attendance

is tedious and difficult

Event Hosts desire

automated attendance taking

Event Hosts lack

feedback opportunities

Insights

It became clear that finding and hosting events on campus was a universal struggle.

Streamlined Event Discovery

Students want a cohesive platform to discover

new events and get involved on campus.

Automated Attendance Tracking

Event hosts desire a simplified and faster

way to track attendance and metrics.

Feedback Opportunity

Clubs want to build their community by

advertising to a wider audience across campus.

How Might We?

Create a more interactive solution that streamlines both event searching and attendance tracking while bolstering student involvement?

Solution

We began building Booth's framework.

Information Architecture

UI Development

While designing Booth, we followed social media mental models that college students use every day.

UI Development & Product Design

Booth Scanner

Booth's scanner was intentionally designed to fit in your pocket, making tracking attendance quick and easy.

User Testing & Design Iteration

We conducted 3 rounds of user and A/B testing, following with exhaustive design iterations.

A/B Testing

Users preferred Card A with a larger image and increased readability.

Final Delivery

Introducing Booth

Discover. Save. Share.

Weekly Digest highlights upcoming events tailored to a student's preferences.

Earn Badges
for Attending Events

Gamification encourages students to get involved on campus and meet new people.

Sign-In with the Booth Scanner

The Booth Scanner streamlines attendance taking for Event Hosts. RFID technology protects the identity of all parties involved.

Track Event Metrics

Detailed metrics yield key insights for event performance and improvement.

Booth Website

Universities can register their campus online
to receive a line of Booth Scanners.

Reflection

Booth made me appreciate the need and value of design iteration. With a 10 week timeframe, it was tempting to just want to move on to the next part of the design process rather than keep testing and iterating. Sometimes it felt like we were falling backwards, but in reality, we were taking the necessary time to ensure our designs were sound and just.

Key takeaways:

  • Design decisions fueled by research are not only a need, but a requirement

  • Separating yourself from your work makes taking feedback a lot easier

  • Saving and naming your files will save a lot of time, confusion, and frustration

  • Open and consistent communication is key

"You never know the value of a moment until it becomes a memory." - Dr. Seuss

"You never know the value of a moment
until it becomes a memory." - Dr. Seuss

"You never know the value of a moment
until it becomes a memory." - Dr. Seuss